@inproceedings{rubisch_accessibility_2012, address = {Corfu, Greece}, series = {{AM} '12}, title = {Accessibility considerations in designing a layperson's application for score music description}, isbn = {978-1-4503-1569-2}, url = {http://doi.acm.org/10.1145/2371456.2371472}, doi = {10/gjbvft}, abstract = {The process of composing score music for a movie includes two different types of stakeholders: musical experts (a composer) and non-experts (a movie director, producer, editor etc.). These different preconditions often result in difficulties regarding the interaction and communication between the involved individuals. Here, a threefold approach was taken to address this problem: Extracting salient affective and semantic score music description parameters for musical non-experts; statistical clustering and modeling of the results and using them as ground truth for human and machine-based composition experiments; as well as identifying key factors of a human-computer interface capable of fostering non-expert musical creativity by employing a minimized set of intuitive design parameters.}, urldate = {2013-02-04}, booktitle = {Proceedings of the 7th {Audio} {Mostly} {Conference}: {A} {Conference} on {Interaction} with {Sound}}, publisher = {ACM Press}, author = {Rubisch, Julian and Doppler, Jakob and Schuster, Stefan and Raffaseder, Hannes}, year = {2012}, keywords = {Department Medien und Digitale Technologien, Department Technologie, Forschungsgruppe Digital Technologies, Institut für Creative Media Technologies, Publikationstyp Schriftpublikation, best, dynamic composition, generative music, new music interfaces}, pages = {98--105}, }