VRinMotion

Investigates how characteristics of stop-motion animation and can be adapated for virtual reality in order to enrich the current art discourse.

Background

Stop-motion is an analogue animation technique, where the illusion of motion is created by changing or shifting objects manually in small steps and projecting these changes as a sequence of individual photographs (or frames) onto a screen. This technique has been in use even before the beginning of film-history and always has encouraged intermediality (i.e., merging different artistic spheres such as photography, music, fine arts, performance and theatre).

Virtual reality (VR) dates back to the 1960s and is either described as an immersive-mental experience, as a three-dimensional display, an interaction device or as an innovative form of human-machine interaction. It has left its marks in commercial products but also inspired artists who strived to translate their creative vision into virtual, augmented, and mixed realities.

Project Content

The framework of the project VRinMotion not only builds on stop-motion and virtual reality but also covers an extensive and heterogeneous field. It incorporates animation, media arts and media performance as well as expanded cinema. The latter describes film, video, multi-media formats, and immersive environments that go beyond the traditional one-way relationship between audience and performance. VRinMotion also takes inspiration from animation studies, where the difference between practitioner and theorist is rather seen as gradual than as categorial. Overall, the project implements different analogue stop-motion techniques within virtual reality set-ups and weaves artistic virtual experiences philosophical, theoretical, and analytical concepts, models, and methods of animation studies together.

Goals

  • We extract stop-motion from a linear context and implement it into interactive virtual environments.
  • By combining stop-motion with VR, we create a set of hybrid artistic tools and workflows that spark new ideas for animation artists.
  • We systematically explore possibilities to connect artistic performances of the creators directly to the experience of the spectators during the creation.
  • We push the boundaries of artistic stop-motion in VR, expanded animation, media arts and performance.
  • We contextualize the artistic virtual and hybrid experiences with philosophical, theoretical and analytical concepts.

Methods and Outcomes

VRinMotion is hosted by the Institute Creative\Media/Technologies (IC\M/T) at the St. Pölten UAS and supported by Vienna-based artist studio lichterloh. During the project four experiments, called ExperiMotions, are set up, which subscribe to the principles of Henk Borgdorff’s definition of arts-based research, comprising theoretical Research on the Arts, technical Research for the Arts, and practical Research in the Arts. Artistic workshops are developed together with internationally established animation artists, national, and international collaborators. This aims to strengthen the ties between artists from different backgrounds and the outreach of Austrian artists. All ExperiMotions produce artistic output, hybrid instruments, and theoretical contextualizations. VRinMotion initiates broad discussions of the outcomes with academia but also with the wider public.

Press release

Podcast

Campus Talk, Episode 88: Animation and VR? New Spaces, new Perspectives!, Oct 10, 2025: https://research.fhstp.ac.at/en/transfer-innovation/researcher-at-st.-poelten-uas/researcher-stories/virtual-motion-real-research

Social Media

Publications

Wenninger, P. (2025, August 3). Artists Position – Performance, Animation & VR [Vortag]. ANIVAE IEEE VR, Saint-Malo, France. https://anivae.fhstp.ac.at/program
Proksa, F. (2025, July 3). Interdisciplinary Alliances with Artistic and AI-Driven Research [Vortrag]. Tricky Women – Best Practice, International Forum, Vienna, Filmmusem. https://online.trickywomen.at/p/25_Sup_Pro_Best_Practice
Proksa, F., Salhofer, J., Öhner, V., Wenninger, P., Nebel, S., & Husinsky, M. (2025). Artistic Exploration of a Pixilated Choreography in Virtual Reality: Exploring 3D Gaussian Splatting for Stop-Motion Animation. IEEEVR, Saint-Malo, France.
Öhner, V., Salhofer, J., Husinsky, M., Stefan, N., Vasof, A., & Proksa, F. (2025). Fragmenting Space and Time: Bridging Kinetic Sculptures and Pre-Cinematic Concepts for Virtual Reality.
Salhofer, J., & Öhner, V. (2024, November 27). Reimagining Pixilation for Virtual Environments [Presentation]. 6th International Conference on Creative\Media/Technologies (IConCMT), St. Pölten, Austria.
Vasof, A., & Öhner, V. (2024, September 5). The Cage of Time. Expanded Animation Conference on Animation and Interactive Art (Expanded "24), Linz. https://doi.org/10.5281/zenodo.12686491
Salhofer, J., Bruckner, F., Gürtler, C., Husinsky, M., Nebel, S., & Öhner, V. (2024). Interactive Impulses in VR: A Modular Approach to Combine Stop-Motion Animation and Experimental Puppeteering in a Narrative Virtual Environment. 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 90–96. https://doi.org/10.1109/VRW62533.2024.00022
Vasof, A., Bruckner, F., Gürtler, C., Schmid, C., Husinsky, M., Zeller, M., Munk, C., Salhofer, J., Schoiswohl, P., Brullo, R., Nguyen-Thi-Minh, H., & Schmidt, R. (2024). VRinMotion – ExperiMotion 3 [VR – Installation].
Vasof, A., Husinsky, M., Salhofer, J., & Öhner, V. (2023, November 28). Augenblick bitte: Der Käfig der Zeit [Demo]. 19. Best Austrian Animation Festivals, Wien. https://www.animationfestival.at/
Gürtler, C., Nebel, S., & Salhofer, J. (2023, September 22). Wie kann mittels analoger Animationstechniken eine virtuelle Welt im Erdinneren zum Leben erweckt werden? [Demo]. Forschungsfest Niederösterreich 2023, Wien. https://www.noe.gv.at/noe/Wissenschaft-Forschung/Forschungsfest_Noe.html
Kirschner, F., Salhofer, J., & Voegelin, L. (2023, September 10). Animating a Concept: employing stop-motion and puppetry lenses for more-than-human experiences [Invited Talk].
Franziska, B. (2023, June 14). VRinMotion: Experimental Stop-Motion and Puppeteering in Virtual Environments [Vortrag]. Society for Animation Studies 34th Annual Conference – The Animated Environment, Online – Glassboro. https://research.fhstp.ac.at/projekte/vrinmotion
Bruckner, F., & Salhofer, J. (2023, June 6). Redefining Animated Frames for Virtual Environments [Vortrag]. World Festival of Animated Film - Animafest Zagreb 2023, Zagreb, Croatia. http://www.animafest.hr/en/2023/side_event_pro/read/redefining_animated_frames_for_virtual_environments_franziska_bruckner_st_polten_university_of_applied_sciences_austria_julian_salhofer_st_polten_university_of_applied_sciences_austria
Bruckner, F., & Salhofer, J. (2023, March 26). Artistic Exploration of Stop-Motion Animation in Virtual Reality: Spatializing the Analog Techniques of Replacement, Cut-Out, and Object Animation [Online Vortrag]. IEEE VR ANIVAE Workshop Series on Animation in Virtual and Augmented Environments, Shanghai.
Bruckner, F., Salhofer, J., Gürtler, C., Hattler, M., & Husinsky, M. (2023). Artistic Exploration of Stop-Motion Animation in Virtual Reality: Spatializing the Analog Techniques of 2D Replacement and Object Animation by Using Digital Cutout and Realtime Rendering. 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 7–12. https://doi.org/10.1109/VRW58643.2023.00009
Kirschner, F., Vögelin, L., Bruckner, F., Gürtler, C., Schmid, C., Husinsky, M., Zeller, M., Munk, C., Salhofer, J., Schoiswohl, P., Brullo, R., Nguyen-Thi-Minh, H., Rauch, M., & Schmidt, R. (2023). VRinMotion – ExperiMotion 2 [VR – Installation].
Stefan, N., & Julian, S. (2023). VRinMotion – ExperiMotion 1 [VR – Installation]. http://www.animafest.hr/en/2023/side_event/read/vrinmotion_experimotion_1
Bruckner, F. (2022, November 11). Spatiality of Cut-Out Animation in Virtual Environments [Vortrag]. Dimensions of Animation, Hochschule Luzern. https://blog.hslu.ch/dimensionsofanimation/
Bruckner, F. (2022, November 9). Between the Frames: Expanding Stop-Motion for Virtual and Hybrid Environments [Invited Talk]. Expanded Animation. Mapping an Unlimited Landscape, Ars Electronica Center, Linz. https://ars.electronica.art/planetb/de/expanded-hybrid/
Hattler, M., Petersen, S., Schmid, C., Bruckner, F., Gürtler, C., Husinsky, M., Zeller, M., Jalaeefar, A., Munk, C., Salhofer, J., & others. (2022). VRinMotion–ExperiMotion 1. Dimensions of Animation.
Hattler, M., Petersen, S., Schmid, C., Bruckner, F., Gürtler, C., Husinsky, M., Zeller, M., Jalaeefar, A., Munk, C., Salhofer, Schoiswohl, P., Brullo, R., & Horvath, P. (2022, 18.11). VRinMotion – ExperiMotion 1. https://blog.hslu.ch/dimensionsofanimation/programme/
Bruckner, Franziska. (2021, June 24). VRinMotion – Expanding Stop-Motion and Motion-Capture in Virtual Environments [Invited Talk]. The Visuality of Virtuality – Documenting Digital Animation Workshop on New Technologies, Forms and Genres of Animation, Ruhr Universitäte Bochum – Online. https://das-dokumentarische.blogs.ruhr-uni-bochum.de/en/visuality-of-virtuality/
Proksa, F., & Öhner, V. (in publication). Between the Frames. Redefining Stop-Motion for Virtual Environments. In J. Hagler, K. Kaeppel, T. Ohnmacht, & F. Truninger (Eds.), Dimensions of Animation. Bloomsbury Academic.

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Head of
Media Creation Research Group
Institute of Creative\Media/Technologies
Senior Researcher
Media Creation Research Group
Institute of Creative\Media/Technologies
Department of Media and Digital Technologies
Location: A - Campus-Platz 1
M: +43/676/847 228 674
External project manager
Christoph Schmid
Clemens Gürtler
External Staff
Max Hattler
Friedrich Kirschner
Sune Peterson
Anna Vasof
Leonie Voegelin
Raul Maia
Paul Wenninger
Julia Püringer (former staffmember)
Arian Jalaeefar (former staffmember)
Peter Schoiswohl (former staffmember)
Partners
  • Universität für angewandte Kunst Wien (Anna Vasof)
  • School of Creative Media Hong Kong (Max Hattler)
  • HfS Ernst Busch Berlin (Friedrich Kirschner)
  • NTU Singapur (Hannes Rall)
  • Filmuniversität Babelsberg KONRAD WOLF (Frank Gessner)
  • Loughborough University (Paul Wells)
Funding
Austrian Science Fund (FWF)
Runtime
01/01/2022 – 06/30/2025
Status
finished