#Digital Media

Digital Media create virtual worlds, change our communication habits, the way we live together and how we treat personal data, and they enable new business models and media branches. Research on this topic analyses applications and implications – from social aspects to IT security.

Projects

VRinMotion

Investigates how characteristics of stop-motion animation and motion-capturing can be conflated with virtual reality in order to enrich the current art discourse.

Publications

Baumann, C., & Schlager, A. (2022, June 23). Immersive Storytelling as Knowledge Production in Virtual and Augmented Reality [Präsentation]. Epistemic Media: Atlas, Archive, NetworkNECS 2022 Conference, Bukarest. https://necs.org/conference/
Husinsky, M., Schlager, A., Jalaeefar, A., Schumach, M., & Jacheck, M. (2022, December 3). Situated Visualization of IIoT Data on the Hololens 2. 1st International Workshop on EXtended Reality for Industrial and Occupational Supports (XRIOS). IEEEVR, Online Event.
Slijepcevic, D., Horst, F., Lapuschkin, S., Horsak, B., Raberger, A.-M., Kranzl, A., Samek, W., Breitender, C., Schöllhorn, W., & Zeppelzauer, M. (2022). Explaining Machine Learning Models for Clinical Gait Analysis. ACM Transactions on Computing for Healthcare, 3(2), 14:1–14:27. https://doi.org/10/gnt2s9
Wintersberger, M., Baumann, C., Jachek, M., Munk, C., Nagl, A., & Vogt, G. (2021, December 31). Intermedia Motion Tracking in AR/VR – On Immersive Storytelling and Choreographic Patterns. ISSN: 2436-0503 – The Kyoto Conference on Arts, Media & Culture 2021: Official Conference Proceedings. The Kyoto Conference on Arts, Media & Culture 2021, Kyoto, Japan. https://papers.iafor.org/submission61349/
Wintersberger, M., & Munk, C. (2021, October 11). Intermedia Motion Tracking in AR/VR – On Immersive Storytelling and Choreographic Patterns. The 2nd Kyoto Conference on Arts, Media & Culture (KAMC2021) [Vortrag mit Diskussion ONLINE]. https://kyoto-amc.iafor.org/
Aigner, W. (2021, July 10). Wie können Daten visualisiert werden? [Invited Talk]. Forum Digitalisierung, St. Pölten, Austria.
Horsak, B., Simonlehner, M., Schöffer, L., Dumphart, B., Jalaeefar, A., & Husinsky, M. (2021). Overground walking in a fully immersive Virtual Reality: Preliminary results of a comprehensive study on the effects on walking biomechanics. Gait & Posture, 90, 100–101. https://doi.org/https://doi.org/10.3389/fbioe.2021.780314
Krondorfer, P., Slijepčević, D., Unglaube, F., Kranzl, A., Breiteneder, C., Zeppelzauer, M., & Horsak, B. (2021). Deep learning-based similarity retrieval in clinical 3D gait analysis. Gait & Posture, 90, 127–128. https://doi.org/https://doi.org/10.1016/j.gaitpost.2021.09.066
Horst, F., Slijepcevic, D., Simak, M., & Schöllhorn, W. I. (2021). Gutenberg Gait Database, a ground reaction force database of level overground walking in healthy individuals. Scientific Data, 8(1), 232. https://doi.org/https://doi.org/10.1038/s41597-021-01014-6
Grüblbauer, J., Bezensek, S., & Edlinger, A. (2021). Gegenwart und Zukunft von nationalen Nachrichtenagenturen in europäischen Kleinstaaten unter der besonderen Berücksichtigung der Keystone‐SDA [Im Auftrag der Eidgenössischen Medienkommission (EMEK)]. EMEK. https://www.emek.admin.ch/de/themen/journalismus/

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