#Digital Media
Digital Media create virtual worlds, change our communication habits, the way we live together and how we treat personal data, and they enable new business models and media branches. Research on this topic analyses applications and implications – from social aspects to IT security.
Publications
Wenninger, P. (2025, August 3). Artists Position – Performance, Animation & VR [Vortag]. ANIVAE IEEE VR, Saint-Malo, France. https://anivae.fhstp.ac.at/program
Proksa, F. (2025, July 3). Interdisciplinary Alliances with Artistic and AI-Driven Research [Vortrag]. Tricky Women – Best Practice, International Forum, Vienna, Filmmusem. https://online.trickywomen.at/p/25_Sup_Pro_Best_Practice
Aigner, W. (2025, January 13). Wintergraph 2025 - Research Area - Data Visualization. 18th Visual Computing Winter Workshop Austria (Wintergraph 2025), Kaprun.
Proksa, F., Salhofer, J., Öhner, V., Wenninger, P., Nebel, S., & Husinsky, M. (2025). Artistic Exploration of a Pixilated Choreography in Virtual Reality: Exploring 3D Gaussian Splatting for Stop-Motion Animation. IEEEVR, Saint-Malo, France.
Öhner, V., Salhofer, J., Husinsky, M., Stefan, N., Vasof, A., & Proksa, F. (2025). Fragmenting Space and Time: Bridging Kinetic Sculptures and Pre-Cinematic Concepts for Virtual Reality.
Pohl, M., Stoiber, C., Potzmann, B., & Aigner, W. (2025). Inconspicuous Guides: A Qualitative Co-Design Study to Understanding the Degree of Intrusiveness in Visualization Onboarding. Proceedings of the 20th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (IVAPP), 706–717. https://doi.org/10.5220/0013135900003912
Salhofer, J., & Öhner, V. (2024, November 27). Reimagining Pixilation for Virtual Environments [Presentation]. 6th International Conference on Creative\Media/Technologies (IConCMT), St. Pölten, Austria.
Apellaniz Portos, M., Labadie-Tamayo, R., Stemmler, C., Feyersinger, E., Babic, A., Bruckner, F., Öhner, V., & Zeppelzauer, M. (2024). Analysis of Hybrid Compositions in Animation Film with Weakly Supervised Learning. Vision of Art - Workshop at the European Conference of Computer Vision (ECCV), 14.
Stemmler, C. (2024, October 9). AniVision: New Technology-assisted Approach to Studying Animation History. CAGA Conference, Viborg.
Vasof, A., & Öhner, V. (2024, September 5). The Cage of Time. Expanded Animation Conference on Animation and Interactive Art (Expanded "24), Linz. https://doi.org/10.5281/zenodo.12686491