The project combines current technological expertise on Augmented and Virtual Reality with interdisciplinary research about immersive storytelling.
The artistic research project Wearable Theatre aims at exploring the narrative and dramatic potential of Virtual Reality (VR) representations and will lay the foundation for future forms of storytelli...
Extending SoniControl, the first ultrasonic firewall, that detects and blocks unwanted acoustic tracking on mobile devices.
Multi-Device Ecologies Towards Elaborate User Experience discusses issues of relevance regarding interaction design and user experience design and aims at an integrated use of media technology devices...
"CargoRider 2" is developing a new innovative mobility offer for easier use of cargo ships that is based on sustainability paradigms.
Old knowledge - ready for the future. The sparkling science project HR (Holzhandwerk revisited) combines traditional artisanship and new forms of communication, scientific research and a young approac...
Developing a smartphone game for self-empowerment to increase personal competences and develop new action patterns targeting vocational school students and apprentices.
DALICC is a software framework that supports the automated clearance of rights thus supporting the legally secure and time-efficient reutilization of third party data sources.
While interconnectedness amongst our devices increases rapidly, SoniTalk aims at developing an open protocol for ultrasonic device communication that fully preserves the privacy of the user.
Visual Analytics in Data-Driven Journalism: As data journalists face increasingly complex and heterogeneous data, the research project works on suitable Visual Analytics methods and their integration ...
Michelberger, F. (2018, June). CargoRider 2 – Entwicklung eines neuen, innovativen Mobilitätsangebots zur einfacheren Nutzung von Frachtschiffreisen. Presented at the Vernetzungsworkshop Forschungsprojekte MdZ AS9 Personenmobilität, Wien.
Zeppelzauer, M. (2018, January). Ultrasonic Communication Risks and Chances of a Novel Technology. Invited Talk presented at the Netzpolitischer Abend, Wien, Austria.
Niederer, C., Blumenstein, K., Wagner, M., Emrich, S., & Aigner, W. (2018). Visualizing Text Data in Space and Time to Augment a Political News Broadcast on a Second Screen. In 9th International Conference on Information Visualization Theory and Applications (IVAPP 2018). Madeira: SCITEPRESS.
Michelberger, F. (2018, March). CargoRider - A new mobility service for cargo ships. Presented at the Successful R&I in Europe - 9th European Networking Event 2018, Düsseldorf, Germany.
Rottermanner, G., Judmaier, P., Aeraky, S. E., Gradl, C., & Sommer, S. (2018). Brelomate: A Multiscreen Communication and Gaming Platform to Enhance Social Inclusion. In Proceedings of the 10th Nordic Conference on Human-Computer Interaction (pp. 928–931). New York, NY, USA: ACM. https://doi.org/10.1145/3240167.3240229
Michelberger, F., & Judmaier, P. (2018). Mobility as a Service - An Example of a New Mobility Service for Passengers on Freight Ships. In Proceedings of 22nd International Scientific Conference Transport Means 2018 (pp. 252–257). Lithuania.
Blauensteiner, B., & Michelberger, F. (2018). Cargo Rider - Attracting New Audiences for Cargo Ships. Presented at the Transport Research Arena (TRA) 2018, Vienna.
Doppler, J., Gradl, C., Sommer, S., & Rottermanner, G. (2018). Improving User Engagement and Social Participation of Elderly People Through a TV and Tablet-Based Communication and Entertainment Platform. In K. Miesenberger & G. Kouroupetroglou (Eds.), Computers Helping People with Special Needs (pp. 365–373). Cham: Springer International Publishing.
Schönhofer, A., Hubner, S., Rashed, P., Aigner, W., Judmaier, P., & Seidl, M. (2018). ViennAR: User-Centered-Design of a Bring Your Own Device Mobile Application with Augmented Reality. In Augmented Reality, Virtual Reality, and Computer Graphics (pp. 275–291). Springer. https://doi.org/10.1007/978-3-319-95282-6_21
Niederer, C., Größbacher, S. G., Aigner, W., Judmaier, P., & Seidl, M. (2017). Comic Experience: Narrative & Collaborative Drawing on a Multi-Touch Table in an Art Museum. In Proceedings of the 10th Forum Media Technology 2017. St. Pölten: CEUR-WS.