#Digital Media

Digital Media create virtual worlds, change our communication habits, the way we live together and how we treat personal data, and they enable new business models and media branches. Research on this topic analyses applications and implications – from social aspects to IT security.

Projects

Publications

Boucher, M., Blumenstein, K., Oliveira, V. A. D. J., & Seidl, M. (2021). BYOD - Bringing Your Own Device into Single-Surface Interaction Models. TEI 2021. TEI 2021, Salzburg, Austria.
Bruckner, Franziska, F. (2020, July 9). Virtual Worlds, Virtual Realities [Keynote Lecture]. GLOBE PLAYHOUSE – EXPANDED ANIMATION WORLDS – Masterclass Artistic Research, Potsdam. https://www.filmuniversitaet.de/studium/studienangebot/filmuni-summer-school/masterclass-artistic-research/
Iber, M., Lechner, P., Jandl, C., Mader, M., & Reichmann, M. (2020). Auditory augmented process monitoring for cyber physical production systems. Personal and Ubiquitous Computing. https://doi.org/10/ghz24q
Horsak, B., Simonlehner, M., Schöffer, L., Maureder, J., Schwab, C., Raberger, A. M., Zeller, M., & Husinsky, M. (2020). Applicability and usability of an immersive virtual reality-based balance control exergame for prosthetic users: A pilot study with healthy individuals. Gait & Posture. ESMAC 29th Annual Meeting, Virtual Meeting. https://doi.org/10.1016/j.gaitpost.2020.07.113
Horsak, B., Dumphart, B., Slijepcevic, D., & Zeppelzauer, M. (2020). Explainable Artificial Intelligence (XAI) und ihre Anwendung auf Klassifikationsprobleme in der Ganganalyse. Abstractband Des 3. GAMMA Kongress. 3. GAMMA Kongress, München, Deutschland.
Horst, F., Slijepcevic, D., Zeppelzauer, M., Raberger, A. M., Lapuschkin, S., Samek, W., Schöllhorn, W. I., Breiteneder, C., & Horsak, B. (2020). Explaining automated gender classification of human gait. Gait & Posture, 81, 159–160. https://doi.org/10.1016/j.gaitpost.2020.07.114
Oliveira, V. A. D. J., Stoiber, C., Grüblbauer, J., Musik, C., Ringot, A., & Gebesmair, A. (2020). SAMBAVis: Design Study of a Visual Analytics Tool for the Music Industry Powered by YouTube Comments. Eurovis 2020, Norrköping, Sweden.
Petrovic-Majer, S. (2020). Participatory Design & Co - Fragmente einer Sprache. https://soundcloud.com/open_culture_cast/participatory_design?ref=clipboard&p=i&c=0
Slijepcevic, D., Zeppelzauer, M., Schwab, Caterine, Raberger, A.-M., Breitender, C., & Horsak, B. (2020). Input Representations and Classification Strategies for Automated Human Gait Analysis. Gait & Posture, 76, 198–203. https://doi.org/10/ghz24x
Bernard, Jürgen, Hutter, M., Sedlmair, M., Zeppelzauer, Matthias, & Munzner, Tamara. (2020). A Taxonomy of Property Measures to Unify Active Learning and Human-Centered Approaches To Data Labeling. ACM Transactions on Interactive Intelligent Systems (TiiS), to appear.

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