#Immersive Media (AR, VR, 360°)

Augmented and Virtual Reality as well as 360° videos enable new forms of immersion in the virtual world – for example for use in the world of art and media, in Industry 4.0, and in digital healthcare.



Bruckner, Franziska, F. (2020, July 9). Virtual Worlds, Virtual Realities [Keynote Lecture]. GLOBE PLAYHOUSE – EXPANDED ANIMATION WORLDS – Masterclass Artistic Research, Potsdam. https://www.filmuniversitaet.de/studium/studienangebot/filmuni-summer-school/masterclass-artistic-research/
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Horst, F., Slijepcevic, D., Zeppelzauer, M., Raberger, A. M., Lapuschkin, S., Samek, W., Schöllhorn, W. I., Breiteneder, C., & Horsak, B. (2020). Explaining automated gender classification of human gait. Gait & Posture. ESMAC 29th Annual Meeting, Virtual Meeting. https://doi.org/10.1016/j.gaitpost.2020.07.114
Horsak, B., Simonlehner, M., Schöffer, L., Maureder, J., Schwab, C., Raberger, A. M., Zeller, M., & Husinsky, M. (2020). Applicability and usability of an immersive virtual reality-based balance control exergame for prosthetic users: A pilot study with healthy individuals. Gait & Posture. ESMAC 29th Annual Meeting, Virtual Meeting. https://doi.org/10.1016/j.gaitpost.2020.07.113
von Suess, R., Grabner, M., Baumann, C., Blasinger, F., Nemestothy, S., Stiefelbauer, C., Vogt, G., & Winkler, J. (2020). Woodworking Revisited – Employing State-of-the-Art Video Technologies in Educational Contexts. The Turkish Online Journal of Educational Technology, 19(2), 13. http://www.tojet.net/volumes/v19i2.pdf
Horsak, B., Schwab, C., Leboeuf, F., & Kranzl, A. (2020). Reliability of walking and stair climbing kinematics in a young obese population using a standard kinematic and the CGM2 model. Gait & Posture. https://doi.org/10.1016/j.gaitpost.2020.10.017
Slijepcevic, D., Zeppelzauer, M., Schwab, Caterine, Raberger, A.-M., Breitender, C., & Horsak, B. (2020). Input Representations and Classification Strategies for Automated Human Gait Analysis. Gait & Posture, 76, 198–203. https://doi.org/https://doi.org/10.1016/j.gaitpost.2019.10.021
Horsak, B., Dumphart, B., Slijepcevic, D., & Zeppelzauer, M. (2020). Explainable Artificial Intelligence (XAI) und ihre Anwendung auf Klassifikationsprobleme in der Ganganalyse. Abstractband Des 3. GAMMA Kongress. 3. GAMMA Kongress, München, Deutschland.
Jakl, A., Lienhart, A.-M., Baumann, C., Jalaeefar, A., Schlager, A., Schöffer, L., & Bruckner, F. (2020). Enlightening Patients with Augmented Reality. 9.
Jandl, C., Mader, C., & Iber, M. (2019). AARiP-Virtual Reality App for Oculus Go (1.0) [Computer software].