#Digital Heritage

Projects

MEETeuX

Multi-Device Ecologies Towards Elaborate User Experience discusses issues of relevance regarding interaction design and user experience design and aims at an integrated use of media technology devices...

Cultural Heritage - Woodworking revisited

Old knowledge - ready for the future. The sparkling science project HR (Holzhandwerk revisited) combines traditional artisanship and new forms of communication, scientific research and a young approac...

Media production celebrating 90 years of Kössler

Employing experimental techniques, the research group Media Creation at the St. Pölten UAS created a documentary on occasion of turbine producer Kössler’s 90-year anniversary.

Pitoti 3D

Italy’s petroglyphs were carved into rock faces by prehistoric cultures. This project sets out to investigate and document the 3D nature of these petroglyphs for the first time.

Multi-touch Rocks: Playing with Tangible Virtual Heritage

There are over 50,000 petroglyphs engraved in rock panels at the Val Camonica valley UNESCO world heritage site in northern Italy. The engravings are not always visible and are often on steep slopes w...

Publications

Zeppelzauer, M., Zielinski, B., Juda, M., & Seidl, M. (2018). A Study on Topological Descriptors for the Analysis of 3D Surface Texture. Journal on Computer Vision and Image Understanding (CVIU), 167, 74–88. https://doi.org/10.1016/j.cviu.2017.10.012
Schönhofer, A., Hubner, S., Rashed, P., Aigner, W., Judmaier, P., & Seidl, M. (2018). ViennAR: User-Centered-Design of a Bring Your Own Device Mobile Application with Augmented Reality. In Augmented Reality, Virtual Reality, and Computer Graphics (pp. 275–291). Springer. https://doi.org/10.1007/978-3-319-95282-6_21
Blumenstein, K., Eggert, B. M., Grandl, M., Kasser-Höpfner, E., Kratzer, K., Löcker-Herschkowitz, J. A., … Wiencek, F. (2017). KuKoNö – KulturKontext Niederösterreich. In Proceedings of the 10th Forum Media Technology and 3rd All Around Audio Symposium (pp. 78–82). CEUR-WS.
Blumenstein, K., Kaltenbrunner, M., Seidl, M., Breban, L., Thür, N., & Aigner, W. (2017). Bringing Your Own Device into Multi-device Ecologies - A Technical Concept. In Proceedings of the 2017 ACM on Interactive Surfaces and Spaces. ACM. https://doi.org/10.1145/3132272.3132279
Seidl, M. (2017, September). Digitally Enhancing Museum Experience & Understanding of Archeological Artefacts. Invited Talk presented at the 15th Eurographics Workshop on Graphics and Cultural Heritage, Graz, Austria.
Blumenstein, K. (2017, September). Multi-device Ecologies in Museums. Invited Talk presented at the Netzpolitischer Abend, St. Pölten, Austria.
Blumenstein, K., Niederer, C., Wagner, M., Pfersmann, W., Seidl, M., & Aigner, W. (2017). Visualizing Spatial and Time-Oriented Data in a Second Screen Application. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services. ACM.
Poier, G., Seidl, M., Zeppelzauer, M., Reinbacher, C., Schaich, M., Bellandi, G., … Bischof, H. (2017). The 3D-Pitoti Dataset: A Dataset for high-resolution 3D Surface Segmentation. Florence.
Blumenstein, K., Leitner, B., Thür, N., Kirchknopf, A., Seidl, M., & Aigner, W. (2017). LiveVis: Visualizing Results of Second Screen Surveys in Real Time at TV Stages. In Workshop Vis in Practice - Visualization Solutions in the Wild, IEEE VIS 2017. Phoenix, Arizona USA: IEEE.
Poier, G., Seidl, M., Zeppelzauer, M., Reinbacher, C., Schaich, M., Bellandi, G., … Bischof, H. (2016). PetroSurf3D - A high-resolution 3D Dataset of Rock Art for Surface Segmentation. arxiv.org.

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